Having spent many an hour in front of the TV enjoying the
game, I was pretty thrilled to crack open this book. I was hoping for a similar treatment as other
video game books I’d read lately, with stuff like behind the scenes and other production
work. That didn’t end up being the case
with Dishonored: The Dunwall Archives, but regardless I still had a great time
going through it.
For the most part, reading this book was almost like getting
an abridged version of the game. It’s
almost like seeing in game readings, posters and other art without getting to
play, which sounds a little weird. The
way that it is approached though is pretty neat, as if this was something
residents of the world could read. So in
that aspect, it really does a great job of immersing you in the environment
even if you know nothing about it ahead of time.
Although there isn’t a large amount of artwork within,
what we do get to see is really quite great.
Some of the art that was included in the book has never been seen
before, so that helps make up for the limited amount. Anyone who hasn’t had any time with the game
will get a nice sampling of the impressive visuals you’d get while playing.
To me personally, this book acted as more of a nice
companion to the amazing content the game had to offer. The majority of what I saw was really just a
reminder of what made the game great which isn’t such a bad thing. For those
that have played, this will mostly just be a nice piece to collect as a
fan. New folks to the hit title though will
benefit from getting a nice introduction to the world of Dunwall.
For more on Dishonored: The Dunwall Archives or other
Dark Horse Titles, check out Dark Horse Comics.
Dishonored: The
Dunwall Archives HC will be available 11/19
Geek-o-Rama received a copy of this book for the purpose of this review. All thoughts, comments and opinions are those of the individual reviewer.
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