I love physics-based games, Angry
Birds, and Star Wars. So, when these three things came together to make a
pop-culture trifecta, I was thrilled. I had been waiting anxiously ever since they
announced it in October (“What? I have to wait until *November*?!”). When the morning of November 8th
came, I’d like to tell you that I sat with my finger hovering over the button
in the app store. But alas, I had nearly
forgotten about it (I should have set a reminder), but one of my friends on
Facebook was nice enough to post about it. I scrambled to my iPhone and
downloaded it immediately. It could have
been 9.99 and I still probably would have bought it (with a split-second
thought for justification), but $.99 later and I was in. It runs wonderfully (I’m running iOS6.0.1 on
an iPhone 4s), the music cues are well done, the different birds in their Star
Wars-themed outfits. They even finally
made the Red Bird (Luke Skywalker) useful with an upgrade after a handful of
levels! (Which has been a gripe of mine for a couple of years now).
The puzzles and physics get tricky in later levels where you have to account for trajectory, descent, when to activate your special move, even the gravitational pull of the moons and planets (yes, it does make a difference.) On multiple occasions in the last week and a half, I’ve run my phone down to the “20% battery remaining” warning while playing this game. If it wasn’t Star Wars, I honestly wouldn’t have cared as much, but they’ve created a wonderful love letter to the franchise. One of the new features is the use of Han’s trusty ship: “The Millenium Falcon”. If you’re having trouble clearing a level, you often have the opportunity to replace your current bird with a homing beacon. You fire this beacon into the level and tap it again to freeze it in place (or let it fall wherever it may) and it calls the Millenium Falcon to your aid: blaster cannons blazing. After clearing levels and receiving stars, you gain additional Millenium Falcons at fairly regular intervals. Just like the movie-Millenium Falcon, it comes in quite handy in a pinch.
Now,
I’ve heard some complaints about in-app purchases. At the end of the day, I think the cost is
negligible, but it’s always personal preference. I understand when a person pays $.99 for an
app, the last thing they want to do is pay twice that for another set of
levels. I had no issues paying $1.99 for
the “Path of the Jedi” levels (which parallels Luke’s training with Yoda on
Dagobah). The standard storyline (“A New
Hope”, “Empire Strikes Back”, and “Return of the Jedi”) look to be free updates
coming soon (I guess they can’t program them fast enough) and while I await those, “Path of the Jedi” was a great
in-betweener. The other purchases you
can make are additional Millenium Falcons (20 for $1.99, 50 for $4.99, 100 for
$9.99 – with 10 free, and 200 for $19.99 – with 25 free). I haven’t bought these because if you use
your Millenium Falcons sparingly and garner enough stars, you won’t have to
worry about having enough ships.
Now, I’m not a competitive gamer by any stretch of the
imagination, but I was really impressed with the replayability of these levels.
In fact, once I had cleared the “Path of the Jedi” levels, I found myself going
back through the levels covering “A New Hope” and trying to get 3 stars on all
of them.
So, bottom line: if you’re even remotely a fan of Star Wars,
Angry Birds, or physics-based games, I highly recommend picking this up and the
additional levels are well worth the low
price for countless hours of entertainment.
Sidenote: I did install it on my 1st generation
iPad running iOS 5.1.1 and it crashes pretty regularly. Hopefully, they fix that with an update but I
don’t know how likely that is.
~.~.~.~.~
Editor's Note: This was a free download on my Droid Bionic and cost $2.99 to download for my iPad.
Ross Demma is a writer & artist out of Tucson, Arizona. You can find more information about him and his work at his Facebook page or his website.
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